New Devices & Hardware
As John Seely Brown has argued, "Tools drive science." While the implementation of new technologies should always have a curricular basis, new information needs and possibilities for learning are brought out by new technologies. This is why it's important to keep up to date with current advances.
In this section, we will take a broad look at new technologies that are being implemented in the education field, making sure to specify whether or not NCS uses certain devices.
Mobile Devices
Mobile devices are gaining traction as effective learning devices because of their ubiquity. The latest edition of the Horizon Report believes that mobile technologies will be used in K-12 education in the next 1-2 years.
- iPods
- Cell-phones
- Smart Phones - Specialized apps can be used for targeted purposes
- Net books - light-weight, extremely portable laptops
- Tablet Devices - iPads, etc.
- eReaders - Kindle, Nook, etc.
Electronic Books
Electronic books will eventually make textbooks obsolete. They make it convenient to access books in one device, so no more lugging around heavy backpacks.
While textbooks are not widely available in the e-text format, in the near future, more and more publishers will release ebook editions.
Clickers
Clickers, also known as Student Response Systems, are ideal for real-time polling in the classroom. Each student receives a clicker and then uses it to respond to questions put into a PowerPoint. You can track answers instantaneously to get an immediate look at student progress with course material, or save them electronically for later grading.
For more, check out the NCS Library Blog post: "Click to Win! - Clickers in the Classroom".
Cloud-Computing & Virtualization
Cloud computing refers to the process of using multiple networks of computers to run apps, and can ideally save an institution lots of money. There are also a variety of free resources, open content, and online communities that are only available because of cloud computing.
Virtualization is another way of managing computers from a networking standpoint. We use virtualization at NCS to easily manage our computing environments.
Many schools are also moving towards Google Apps for Education. These apps are all cloud-based, meaning file-management for the user is more streamlined, and collaboration is easily accomplished.
Simple Augmented Reality
The prevalence of cameras and microphones in mobile devices and laptops has allowed the once expensive and more theoretical realm of augmented reality much easier to implement. Using the camera and screen of a mobile device or computer, you can add layers of information that can be triggered by markers, or through GPS information.
Online Learning Environments
At NCS, we use Moodle as our Student Information System. Through this online environment, teachers can post assignments, solicit student engagement through discussion boards, assignment posting, and more. Online learning networks are an ideal scenario
Online learning environments have changed in nature after the advance of Web 2.0 technologies. Instead of just being an online folder for accessing assignments, by soliciting student feedback and input, you can have a more dynamic environment.
Many are advocating that students can get more out of an online environment by creating a Personal Learning Environment. These types of environments can be created from many free services available online through cloud computing. To see an online personal environment in action, click here.
Elmos
Elmos are camera-devices that allow you to display real-life objects as a digital image. These devices can be used as real-life overhead projectors, allowing you to show a book or other object on your computer.
Interactive Whiteboards
NCS uses Smart boards in the classroom. To learn more about Smart boards, contact Steven Rentz and watch your emails for information about the Smart Stars program.
HD Camcorders and GPS Cameras
As camcorder and camera technology advances, it is becoming easier and easier to take high quality video as well as images that capture your GPS location for each shot. This makes it easy to upload videos to sites like Flickr and then view your images on a map.
|